Implementasikan program yang menerima input berupa koordinat x dan y dari suatu titik pada bidang cartesian, serta menghasilkan output berupa posisi kuadran dari titik input.
# include
# include
int main()
{
int x_coordinate = 0, y_coordinate = 0;
cout <> x_coordinate;
cout <> y_coordinate;
if (x_coordinate == 0&& y_coordinate == 0)
{
cout << "(" << x_coordinate << "," << y_coordinate << ") is the origin." << "n";
}
/* check for point on x-axis */
else if(y_coordinate == 0)
{
cout << "(" << x_coordinate << "," << y_coordinate << ") Posisi pada x-axis." << "n";
}
/* check for point on y-axis */
else if(x_coordinate == 0)
{
cout << "(" << x_coordinate << "," << y_coordinate << ")Posisi pada y-axis" < 0 && y_coordinate > 0){
cout <<"("<<x_coordinate <<","<< y_coordinate <<")Posisi pada quadrant I" <<"n";
}
/* Cek untuk quadrant II */
else if(x_coordinate 0){
cout<<"("<<x_coordinate <<","<< y_coordinate <<")Posisi pada quadrant II" <<"n";
}
/* cek untuk quadrant III */
else if(x_coordinate < 0 && y_coordinate < 0){
cout<<"("<<x_coordinate <<","<< y_coordinate <<")Posisi pada quadrant III" <<"n";
}
/* cek untuk quadrant IV */
else{
cout<<"("<<x_coordinate <<","<<y_coordinate <<")Posisi padaquadrant IV" <<"n";
}
getch();
}
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